ten 19 2014

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EuroSCART Converter for Framemeister XRGB Mini

As previously reported, I have recently acquired a XRGB Mini Framemeister. The XRGB Mini Framemeister, which I will talk soon here in Skooter Blog. It is considered the best upscaler for old consoles, so I'm using it in conjunction with my Sega Genesis (Mega Drive), my Super Nintendo, my Playstation One and my Atari 2600.

But, from factory the XRGB Mini Framemeister comes only with an RGB input in a mini DIN format 8 pins. Along with it comes a JP21 standard adapter to plug this mini DIN. The JP21 is a Japanese standard that uses the same plug the SCART does, but the pinout is different and incompatible with the European SCART which is the most common type, and I have been using for some time. Therefore, to continue using SCART cables You must purchase an EuroSCART Converter for Framemeister XRGB Mini. Fortunately, such an adapter is available in Retro Gaming Cable, online store from the seller retro_gaming_cables from the eBay, from whom I have bought the Mega Drive III RGB cable, directly from England and from whom I also bought the SCART RGB cable for Mega Drive 1 / Sega Genesis 1 / Mega Drive 2 by Tec Toy with Stereo Audio (Pack-a-Punched!). So I have done the acquisition of EuroSCART Converter for Framemeister XRGB Mini along with the XRGB Mini Framemeister, and the adapter eventually arrived earlier.

I bought the simple version, that only makes the conversion, exactly like the model that comes with the XRGB Mini Framemeister, But the SCART version instead of JP21. For those who may prefer, there is also a version with LM1881N sync stripper chip, which separates the synchronizing signal from the composite video signal and sends only the synchronization signal to the XRGB Mini Framemeister. This can be useful for consoles that XRGB Mini Framemeister can not recognize the synchronization signal. But it can cause problems by using the voltage present on pin 8 from the SCART cable to power the chip. If the voltage gets too low, the XRGB Mini Framemeister can not identify the signal of the SCART, because the pin 8 is the status pin and must provide 5V to 12V to indicate that a signal is being transmitted. Theoretically, it should be 12V for signals with aspect 4:3, but the consoles typically lay only 5V, a signal that indicates 16:9. But XRGB Mini Framemeister and the majority of upscalers ignores the voltage on pin 8 to define the aspect. In general the tension that the consoles offer is high enough to power the chip and more, but if there are more active equipment on the way, such as an automatic SCART switch, there may be problems.

A Retro Gaming Cable also has an SCART adapter for JP21 for those who may prefer. This allows you to continue using the adapter that is bundled with XRGB Mini Framemeister, in other words, you will have two adapters on the line. I see no reason to buy it, after all the less adapters you have, less likely the signal will be degraded, even if it is an adapter without any active circuit.

Without advancing into the analysis of XRGB Mini Framemeister (which will be in another article), coming soon, I can say that the EuroSCART Converter for Framemeister XRGB Mini worked perfectly well and fulfilled its role, working with the 3 consoles that have tested it: Sega Genesis (Mega Drive), Super Nintendo, Playstation One. Recalling that the Atari 2600 is connected in the stereo audio inputs and the S-Video input from the Mini XRGB Framemeister.

Check out some photos from the EuroSCART Converter for Framemeister XRGB Mini:

Package with EuroSCART Converter for Framemeister XRGB Mini

Package with EuroSCART Converter for Framemeister XRGB Mini

Package with EuroSCART Converter for Framemeister XRGB Mini

Package with EuroSCART Converter for Framemeister XRGB Mini

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

EuroSCART Converter for Framemeister XRGB Mini, on its packaging

And the tracking information package:

Data Local Situation
25/11/2014 17:36 CSD [Removed] Delivery Effected
25/11/2014 10:04 [Removed] Out for delivery to the recipient
24/11/2014 13:22 CTE CAMPINAS – VALINHOS / SP Routed
Referred to CDD [Removed]
21/11/2014 15:18 CTCI PARANA – CURITIBA/PR Routed
Freed peels alfândega
21/11/2014 09:29 INTERNATIONAL TRAT Unidade PARANA – CURITIBA/PR Routed
In transit to Customs Enforcement – Customs Enforcement / BR
21/11/2014 09:28 INTERNATIONAL TRAT Unidade PARANA – CURITIBA/PR Awarded
Received / Brazil

And the purchase summary table:

Product Name: EuroSCART Converter for Framemeister XRGB Mini
Name Original: European SCART to Framemeister XRGB Mini Converter adapter
Store: Retro Gaming Cable
Value: £ 5,99
Current value: £ 5,99
Payment Method: PayPal
Shipping Type: Airsure
Shipping Fee: £ 9,49
Package Home Country: England
Purchase Data: 13/11/2014
Submission Date: 17/11/2014
Data Delivery: 25/11/2014
Time in Transit: 8 days
Declared content: Scart Adapter
Type Marked Content: Gift
Declared Value: £ 6
Taxed: Not
Taxable Value:
Tax Value:

And I'm ending here with a positive recommendation to the EuroSCART Converter for Framemeister XRGB Mini and also for the Retro Gaming Cables belonging to the seller retro_gaming_cables from the eBay.

About the author


Skooter is a computer scientist and the founder of Skooter Blog. He is interested in everything related to technology and he likes to save money by making his purchases directly from abroad.

Permanent link to this article: http://euroscart-www.skooterblog.com/2014/12/19/conversor-to-the-framemeister-xrgb-mini/


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  1. 1

    This is good po prasytation ?

  2. 2
    Marcelo Moraes

    Good night,

    Have you had problems with scart cable and the mega snes of Retro Gaming in Framemeister?

    The other consoles usually work.



    1. 2.1

      Good morning Marcelo,

      I had no problem with the SCART cables Retro Gaming Cables. The Mega Drive cable worked perfectly. Just does not work the way 480i (used in two-player mode with split screen of Sonic 2), but this is a known issue with Framemeister.

      As for the Super Nintendo, the cable that I had (da Play-Asia) increasing the required level of synchronization Framemeister, besides having the inverted audio channels. I bought the cable from the Retro Gaming Cables that handle directly the synchronizing signal instead of using the composite video. Solved both problems. Furthermore, also gone a standard type chessboard than the other cable had a couple of pictures and I did not even know that was not to be like that.

      As for the Playstation, I'm still with the Play-Asia cable, that it is operating normally. But I'm waiting for a cable retro_console_accessories that takes synchronization of the luminance channel, besides using internally mini coaxial cables. I expect a better quality with it too.

      1. 2.1.1
        Marcelo Moraes

        My case was just like yours with the SNES. I increased to 15 and the image appeared. My question now is if you have any loss in performance or have to buy another type of cable. The funny thing is that it works with the first standard SCART to HDMI Converter I saw on your blog.

        I think problem is in choosing the Sync Cable Type. I'll keep searching.

        Taking these two consoles, other cables were purchased on EBAY Seller:retro_console_accessories.

        By the Scart Dreamcast that is generic mega works hehe.
        Congratulations on your Blog, helped a lot in the choice of accessories.

        Thanks for the response and Merry Christmas.

        1. Skooter

          I think there is no harm in leaving the level at 15. The downside is having to be increasing and lowering circumstances console saturate the synchronizing signal with the 15. I noticed that greatly increase the Mega Drive and the Playstation stop working. In my case it was advantage replace the cable because it also greatly improved the chessboard effect. I think the boss is really the type of synchronization, pure signal CSYNC should be stronger than what is mixed with the composite video.

          The simplest converter DX actually has the advantage of being more plug-n-play and work with 480i signal Mega Drive.

          Merry Christmas to you too.

  3. 3
    David Knight

    I searched for this cable and it was the most extraordinary thing I've found in life! How much you paid for it (already, you have to buy from abroad) and that site you bought?
    It comes with the manual in Japanese?
    Sorry so many questions, but I am very interested in it and want to get it but I'm afraid of not knowing untouched.
    I need to buy a scart cable for each console? (have a Mega Drive) It works with the AV cable (yellow and white) or componente?
    Thank you and merry christmas!

    1. 3.1

      Which cable? You mean the Framemeister? Se for, bought in Solaris Japan. Soon the analysis do it here on the blog.
      The manual is in Japanese, but the menus gives to switch to English. It is not difficult untouched.
      You need a SCART cable for each console yes, because each island has a different output. There are other alternatives, but the SCART is still the most common (Unusual or less).
      Merry Christmas to you too.

      1. 3.1.1
        David Knight

        Ah there, is that I saw that the front of Framemeister has some audio and video outputs, so I thought I would just put the traditional cables (yellow, red and white) it, and behind the apparatus, one connect hdmi to ingatar on TV lol. I will read more of your blog (which is very interesting) and try to understand everything just right.

        1. Skooter

          You can do it too. The Framemeister accepts RGB, Component Video, S-Video and Composite Video. But the quality of RGB is well above the composite video, for example. The better the signal you feed the Framemeister, best will also be the output image it. So for the Mega Drive, Super Nintendo and Playstation I use the SCART RGB. As for the Atari 2600 I use S-Video because you can not extract RGB him.

          For the more modern consoles that has component video output you can probably leave the SCART side, because the component video is as good or almost as good as the RGB. I say “almost” because the component video synchronization signal goes along with the luminance and RGB SCART he will separate the three components (RGB), which might result in a slightly better image. But I have no console that has component video output (PS3 and PS4 except, but they already have HDMI), so I can not say for sure.

  4. 4
    David Knight

    I look forward to you talk about your framemeister. What is the need to buy the cable euroscart? I did not understand where it connects since I thought the only scart cable required is the console. You will need a Scart to HDMI converter due to the plug that is not found in TVs?

    1. 4.1

      It is this: the Framemeister has SCART input. His RGB input is via a plug mini-DIN 8 pins, likely to save space, since the SCART plug is great and it is a small device. This mini-DIN 8 pin is not standard, then the very Framemeister comes with a converter that mini-DIN input to SCART Japanese. But my cables are all in the European SCART standard, whose pinout is different from Japanese SCART. So I had to buy these European SCART converter for mini-DIN Framemeister. So the console SCART cable is connected to this converter which in turn is connected to the Framemeister. The Framemeister to the TV using an HDMI cable, because the Framemeister has HDMI output.

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