May 06 2017

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0.1.7 firmware and SD2SNES

sleeping, criador do SD2SNES, acaba de lançar a versão 0.1.7e de seu firmware.

Confira as novidades (English):

  • Fixed a long standing critical DAC timing quirk causing audio distortion with MSU1 on any revision except Rev.G
  • Fixed a clock glitch on SD card access from FPGA that could lead to audio/video distortion with MSU1
  • Properly map SRAM to Banks f0-ff instead of f0-fb in Mode 20 (“LoROM”) memory map
  • Added support for headered bsxbios.bin too
  • Slight SD card read performance optimization for MSU1 (avoid unaligned reads)
  • Change initial SRAM fill value (courtesy of devinacker) – fixes Ken Griffey Jr., Ou-Chan,
    and possibly other games that don’t perform a proper SRAM content sanity check
  • Always start game on PPU2 field 0. This doesn’t fix any known issue but is put in for compatibility’s sake.

Para ver o post original e fazer o download da nova versão, click here.

To learn more about the SD2SNES, and how to run games from an SD card in your Super Nintendo, click here.

About the author


Skooter is a computer scientist and the founder of Skooter Blog. He is interested in everything related to technology and he likes to save money by making his purchases directly from abroad.

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