Those who follow the blog know that in Skooter 2013 got a RGB SCART Cable for Super Nintendo (SNES), Super Famicom, Gamecube and Nintendo 64 (RGB Cable) to take advantage of my Super Nintendo with great image, much better than I was used to from my childhood, but with the same console.
I was pleased with the RGB SCART Cable for Super Nintendo (SNES), Super Famicom, Gamecube and Nintendo 64 (RGB Cable) for a long time, until one day put the 240p test suite to my SD2SNES and realized that the audio left and right channels were reversed. Might even have abrido the connector to repair the error it made the cable, but I ended up leaving after.
Some time later, came my Framemeister XRGB Mini and realized that with the RGB SCART Cable for Super Nintendo (SNES), Super Famicom, Gamecube and Nintendo 64 (RGB Cable) it was necessary to adjust the synchronization level to higher values for image.
So I decided that my Super Nintendo was deserving SCART RGB best. In Retro Gaming Cables made the acquisition of RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M and chose the options “Euroconnec-” and “Sync (CSYNC)”. The option “Euroconnec-” It is due to already have switch SCART RGB this pattern, which is more common than the JP21.
But what is the difference between “Composite Video + Sync” and “Sync (CSYNC)”? I'll explain. It is this: when both televisions upscalers, like Framemeister XRGB Mini and the SCART Video Converter + HDMI to HDMI, need a synchronization signal sent along with the video. Moreover, virtually all need a video synchronization signal. In the case of composite video, it is sent along with the video signal itself. No caso do S-Video, it is sent along with the luminance signal, while the chrominance will pure. In the case of the component video YPbPr, he is also sent along with the luminance channel (or Y), while the other two pure components will. In the case of RGB, all components are pure, no synchronization signal. So where the synchronization is? Simple! In the case of RGB SCART cables, the synchronization signal is already with the composite video signal, using a separate conductor of the three RGB, so in practice both signals (compound and RGB) are together in the same cable. What the TV or upscaler do is use the pure image pins that bring the signal R (red), G (green), and B (blue), and synchronization that comes along with composite video.
Some upscalers like SCART Video Converter + HDMI to HDMI work well with this synchronization signal that carries the video mixed compound. Other, like Framemeister XRGB Mini, depending on the console, need that fits the synchronization gain control to use this signal, which is apparently weaker. Another problem with using synchronization that comes along with composite video is that the signals can not be 100% separated, then the composite video ends up causing some distortion in the synchronization signal that can be reflected in unwanted patterns emerging in pictures.
The ideal would then use a pure synchronization signal, after all composite video serves no purpose when we are using RGB, some? For that is exactly what the cable with the CSYNC option causes. Happily, Super Nintendo NTSC, and also the Playtronic transcoded into PAL-M, have pure synchronization signal available in audio and video output plug. Just then make the connection that pure signal in RGB SCART cable in place where you normally would the composite video signal. Thus the Framemeister XRGB Mini can work with the standard level of synchronization and unwanted artifacts disappear. The side effect is to lose the composite video signal, but do not need it when we are using RGB. Note that some TVs with SCART input may not like this pure synchronization signal, they are waiting for the synchronization signal along with composite video. So that's why there are two options.
Note that the CSYNC is also called “Composite Sync”, “Pure Sync”, “Raw Sync”, etc. it's all essentially the same thing. Each cable manufacturer ended up creating a different name. Notice that “Composite Sync” It may seem a little strange, because “Composite” remember composite video, and has composite video so it's not pure synchronization signal. But this has an explanation: the synchronizing signal is sometimes called “Composite Sync” because it is actually two signals: the horizontal sync and vertical sync being transmitted together. Other types of cable, as the VGA 15 pins (D-SUB), used in computers (and now being used less and less in favor of digital standards), wherein the vertical and horizontal synchronization signal following on separate conductors.
Having said all this, I can say that RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M with CYSNC is approved. My Framemeister XRGB Mini now works with all consoles without adjustments in the level of synchronization, simply change the . The sound now also come out the right way: left channel on the left and right channel on the right side.
In the same package with RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M I ordered a SCART interconnect cable, which is not in store, but was in an advertisement in eBay the seller retro_gaming_cables, which is the same store Retro Gaming Cables. By e-mail did with him the arrangement of purchase of the two with the same shipping. But I ended up not using the cable interconnection because soon after bought QED SQART Dual Screen Silver Reference AV 0.5 Meter Video Scart Data Cable, it seems to me better.

Image of Super Mario Kart through the RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M with CSYNC

Image of Super Mario Kart through the RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M with CSYNC
Also leave these two videos that show the RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M operation:
Check out the tracking information package. Again CDDs in my town were playing to send the package to each other before delivering.
Data | Local | Situation |
22/12/2014 19:23 | CSD [Removed] | Delivery Effected |
22/12/2014 10:16 | [Removed] | Out for delivery to the recipient |
19/12/2014 17:28 | CSD [Removed] | Routed |
In transit to CDD [Removed] | ||
19/12/2014 09:59 | CSD [Removed] | Awarded |
19/12/2014 09:39 | CSD [Removed] | Routed |
In transit to CDD [Removed] | ||
16/12/2014 16:07 | CTE CAMPINAS – Valinhos / SP | Routed |
In transit to CDD [Removed] | ||
09/12/2014 19:40 | CTCI Paraná – Curitiba / PR | Routed |
CTE transit Em CAMPINAS – Valinhos / SP | ||
09/12/2014 19:38 | International Treatment Unit – BRAZIL / BR | Awarded |
Freed peels alfândega | ||
09/12/2014 19:36 | CTCI Paraná – Curitiba / PR | Routed |
CTE transit Em CAMPINAS – Valinhos / SP | ||
09/12/2014 19:35 | CTCI Paraná – Curitiba / PR | Routed |
CTE transit Em CAMPINAS – Valinhos / SP | ||
09/12/2014 19:34 | International Treatment Unit – BRAZIL / BR | Awarded |
Freed peels alfândega | ||
09/12/2014 08:45 | INTERNATIONAL TRAT Unidade PARANA – Curitiba / PR | Routed |
In transit to customs supervision – Customs supervision / BR | ||
09/12/2014 08:44 | INTERNATIONAL TRAT Unidade PARANA – Curitiba / PR | Awarded |
Received / Brazil |
And the purchase summary table:
Product Name: | |
Name Original: | |
Store: | Retro Gaming Cable |
Value: |
|
Current value: |
|
Payment Method: | PayPal |
Shipping Type: | Airsure |
Shipping Fee: | £ 9,00 |
Package Home Country: | England |
Purchase Data: | 02/12/2014 |
Submission Date: | 03/12/2014 |
Data Delivery: | 22/12/2014 |
Time in Transit: | 19 days |
Declared content: |
|
Type Marked Content: | Gift |
Declared Value: |
|
Taxed: | Not |
Taxable Value: | – |
Tax Value: | – |
And I'm ending here with a positive recommendation to the RGB SCART Cable for Super Nintendo (SNES) NTSC / PAL-M and also for the Retro Gaming Cables belonging to the seller retro_gaming_cables from the eBay.
Good morning!
How can this type of tracking, as shown in all its acquisitions?
I bought some products, but what I can in the post office site, is very simple, type… delivery delays, then I called and learned that is being analyzed in the custom house and do not have a certain date for when leave for delivery.
Good morning,
Use o link a seguir, adding at the end the tracking code:
http://websro.correios.com.br/sro_bin/txect01$.QueryList?P_LINGUA=001&P_TIPO=001&P_COD_UNI=
Note, however, that the new system has the same steps, just with different words. The “delivery delays” will leave the old system as “not located in the postal stream”.
Congratulations explanation of alphabet soup SYNC. It was very good.
I have a question, the games at this time in Brazil were NTSC or PAL from Europe?
were NTSC.
A doubt, if I buy a SCART at Retro Gamin Cables, has to be PAL or NTSC for a SNES Playtronic? Or it is better to take the cable that supports both? I saw that the cabling is different between NTSC and PAL, it seems that there is a line where 12V goes on the PAL and if you connect the wrong cable it was already!
For SNES Playtronic is NTSC. It follows the same pinout of the American SNES.
Valeu Skooter! I think for convenience and guarantee, I'll get the Universal Nintendo PACKAPUNCH RGB SCART cable, that besides being universal, also fits the N64 RSG and Gamecube PAL ! I already bought them for my Mega VA6 model 1 and for my CMVS Analogue,their quality is much superior even ! Who will use SNES Playtronic (1 CHIP-01 “fat”) no OSSC via SCART, do you think i should worry about going back to NTSC, or leave it in PAL?
SCART makes no difference whether it is NTSC or transcoded to PAL-M.
Valeu Skooter, thanks for your answers! I ended up buying the NTSC cable ! As I understand it, even if the AV output is PAL-M for Playtronic, by SCART the pinout is the same as NTSC, nor? Another doubt, taking advantage of your generosity….. Do you think it's a good idea to keep using the original Super Nintendo font, or it would be better to use a new font “parallel” that “say be” of good quality (bivolt input, and DC output 9 – 12 In, maximum current 1.5A)? Are there any risks in continuing to trust the original source ?
I prefer the original fonts to the parallel ones. I've used an Atari Retro-bit font 2600 and I ended up discovering that it was a source of noise. I replaced it with an original one and the problem is over. The originals sometimes need a capacitor exchange, but otherwise they can last a lifetime. They use a little more energy and need to be unplugged when the console is turned off, otherwise continuing to consume energy, but I still prefer them.